Construct a Token document using provided data and context.
Initial data from which to construct the Token
Construction context options
A singleton collection which holds a reference to the synthetic token actor by its base actor's ID.
The Regions this Token is currently in.
The source data object for this DataModel instance. Once constructed, the source object is sealed such that no keys may be added nor removed.
An immutable reverse-reference to a parent DataModel to which this model belongs.
Static
metadataDefault metadata which applies to each instance of this Document type.
Static
LOCALIZATION_Static
DEFAULT_The default icon used for newly created Token documents
An indicator for whether the current User has full control over this Token document.
A convenient reference for whether this TokenDocument is linked to the Actor it represents, or is a synthetic copy
Does this TokenDocument have the SECRET disposition and is the current user lacking the necessary permissions that would reveal this secret?
An indicator for whether this Token is currently involved in the active combat encounter.
The canonical identifier for this Document.
Test whether this Document is embedded within a parent Document
A Universally Unique Identifier (uuid) for this Document instance.
Define the data schema for this document instance.
Is the current state of this DataModel invalid? The model is invalid if there is any unresolved failure.
An array of validation failure instances which may have occurred when this instance was last validated.
Static
schemaEnsure that all Document classes share the same schema of their base declaration.
Static
databaseThe database backend used to execute operations and handle results.
Static
implementationStatic
baseStatic
collectionThe named collection to which this Document belongs.
Static
documentThe canonical name of this Document type, for example "Actor".
Static
TYPESThe allowed types which may exist for this Document class.
Static
hasDoes this Document support additional subtypes?
Static
hierarchyThe Embedded Document hierarchy for this Document.
A helper method to retrieve the underlying data behind one of the Token's attribute bars
The named bar to retrieve the attribute for
Optional
options: { An alternative attribute path to get instead of the default one
The attribute displayed on the Token bar, if any
Add or remove this Token from a Combat encounter.
Optional
options: { Additional options passed to TokenDocument.createCombatants or TokenDocument.deleteCombatants
Require this token to be an active Combatant or to be removed. Otherwise, the current combat state of the Token is toggled.
Is this Token now an active Combatant?
Internal
Post-process a creation operation for a single Document instance. Post-operation events occur for all connected clients.
The initial data object provided to the document creation request
Additional options which modify the creation request
The id of the User requesting the document update
Internal
Pre-process an update operation for a single Document instance. Pre-operation events only occur for the client which requested the operation.
The candidate changes to the Document
Additional options which modify the update request
The User requesting the document update
A return value of false indicates the update operation should be cancelled.
Internal
Post-process an update operation for a single Document instance. Post-operation events occur for all connected clients.
The differential data that was changed relative to the documents prior values
Additional options which modify the update request
The id of the User requesting the document update
Internal
Post-process a deletion operation for a single Document instance. Post-operation events occur for all connected clients.
Additional options which modify the deletion request
The id of the User requesting the document update
Support the special case descendant document changes within an ActorDelta. The descendant documents themselves are configured to have a synthetic Actor as their parent. We need this to ensure that the ActorDelta receives these events which do not bubble up.
Update the DataModel locally by applying an object of changes to its source data. The provided changes are cleaned, validated, and stored to the source data object for this model. The source data is then re-initialized to apply those changes to the prepared data. The method returns an object of differential changes which modified the original data.
New values which should be applied to the data model
Options which determine how the new data is merged
An object containing the changed keys and values
Copy and transform the DataModel into a plain object. Draw the values of the extracted object from the data source (by default) otherwise from its transformed values.
Draw values from the underlying data source rather than transformed values
The extracted primitive object
Get the explicit permission level that a User has over this Document, a value in CONST.DOCUMENT_OWNERSHIP_LEVELS. This method returns the value recorded in Document ownership, regardless of the User's role. To test whether a user has a certain capability over the document, testUserPermission should be used.
Optional
user: BaseUserThe User being tested
A numeric permission level from CONST.DOCUMENT_OWNERSHIP_LEVELS or null
Test whether a given User has permission to perform some action on this Document
The User attempting modification
The attempted action
Optional
data: object = {}Data involved in the attempted action
Does the User have permission?
Clone a document, creating a new document by combining current data with provided overrides. The cloned document is ephemeral and not yet saved to the database.
Optional
data: Object = {}Additional data which overrides current document data at the time of creation
Optional
context: DocumentConstructionContext = {}Additional context options passed to the create method
The cloned Document instance
Update this Document using incremental data, saving it to the database.
Optional
data: object = {}Differential update data which modifies the existing values of this document
Optional
operation: Partial<Omit<DatabaseUpdateOperation, "updates">> = {}Parameters of the update operation
The updated Document instance
Document.updateDocuments
Get an embedded document by its id from a named collection in the parent document.
The name of the embedded Document type
The id of the child document to retrieve
Optional
options: { Additional options which modify how embedded documents are retrieved
Throw an Error if the requested id does not exist. See Collection#get
Allow retrieving an invalid Embedded Document.
The retrieved embedded Document instance, or undefined
If the embedded collection does not exist, or if strict is true and the Embedded Document could not be found.
Create multiple embedded Document instances within this parent Document using provided input data.
The name of the embedded Document type
An array of data objects used to create multiple documents
Optional
operation: DatabaseCreateOperation = {}Parameters of the database creation workflow
An array of created Document instances
Document.createDocuments
Update multiple embedded Document instances within a parent Document using provided differential data.
The name of the embedded Document type
An array of differential data objects, each used to update a single Document
Optional
operation: DatabaseUpdateOperation = {}Parameters of the database update workflow
An array of updated Document instances
Document.updateDocuments
Delete multiple embedded Document instances within a parent Document using provided string ids.
The name of the embedded Document type
An array of string ids for each Document to be deleted
Optional
operation: DatabaseDeleteOperation = {}Parameters of the database deletion workflow
An array of deleted Document instances
Document.deleteDocuments
Assign a "flag" to this document. Flags represent key-value type data which can be used to store flexible or arbitrary data required by either the core software, game systems, or user-created modules.
Each flag should be set using a scope which provides a namespace for the flag to help prevent collisions.
Flags set by the core software use the "core" scope. Flags set by game systems or modules should use the canonical name attribute for the module Flags set by an individual world should "world" as the scope.
Flag values can assume almost any data type. Setting a flag value to null will delete that flag.
The flag scope which namespaces the key
The flag key
The flag value
A Promise resolving to the updated document
Internal
Pre-process a creation operation for a single Document instance. Pre-operation events only occur for the client which requested the operation.
Modifications to the pending Document instance must be performed using Document#updateSource.
The initial data object provided to the document creation request
Additional options which modify the creation request
The User requesting the document creation
Return false to exclude this Document from the creation operation
Internal
Pre-process a deletion operation for a single Document instance. Pre-operation events only occur for the client which requested the operation.
Additional options which modify the deletion request
The User requesting the document deletion
A return value of false indicates the deletion operation should be cancelled.
Validate the data contained in the document to check for type and content This function throws an error if data within the document is not valid
Optional parameters which customize how validation occurs.
A specific set of proposed changes to validate, rather than the full source data of the model.
If changes are provided, attempt to clean the changes before validating them?
Allow replacement of invalid values with valid defaults?
If true, invalid embedded documents will emit a warning and be placed in the invalidDocuments collection rather than causing the parent to be considered invalid.
Throw if an invalid value is encountered, otherwise log a warning?
Perform validation on individual fields?
Perform joint validation on the full data model? Joint validation will be performed by default if no changes are passed. Joint validation will be disabled by default if changes are passed. Joint validation can be performed on a complete set of changes (for example testing a complete data model) by explicitly passing true.
An indicator for whether the document contains valid data
Protected
_inferProtected
_prepareProtected
_couldProtected
_onProtected
Whenever the token's actor delta changes, or the base actor changes, perform associated refreshes.
Optional
update: object = {}The update delta.
Optional
operation: DatabaseUpdateOperation = {}The database operation that was performed
Protected
_initializeProtected
Initialize the source data for a new DataModel instance. One-time migrations and initial cleaning operations are applied to the source data.
The candidate source data from which the model will be constructed
Optional
options: object = {}Options provided to the model constructor
Migrated and cleaned source data which will be stored to the model instance
Private
#onPrivate
#triggerTrigger TOKEN_MOVE, TOKEN_MOVE_IN, and TOKEN_MOVE_OUT events.
Optional
origin: { The origin of movement
Teleporation?
Forced movement?
Private
#identifyStatic
createCreate or remove Combatants for an array of provided Token objects.
The tokens which should be added to the Combat
Optional
options: { Options which modify the toggle operation
A specific Combat instance which should be modified. If undefined, the current active combat will be modified if one exists. Otherwise, a new Combat encounter will be created if the requesting user is a Gamemaster.
An array of created Combatant documents
Static
deleteRemove Combatants for the array of provided Tokens.
The tokens which should removed from the Combat
Optional
options: { Options which modify the operation
A specific Combat instance from which Combatants should be deleted
An array of deleted Combatant documents
Static
_preInternal
Pre-process a creation operation, potentially altering its instructions or input data. Pre-operation events only occur for the client which requested the operation.
This batch-wise workflow occurs after individual Document#_preCreate workflows and provides a final pre-flight check before a database operation occurs.
Modifications to pending documents must mutate the documents array or alter individual document instances using Document#updateSource.
Pending document instances to be created
Parameters of the database creation operation
The User requesting the creation operation
Return false to cancel the creation operation entirely
Static
_preInternal
Pre-process an update operation, potentially altering its instructions or input data. Pre-operation events only occur for the client which requested the operation.
This batch-wise workflow occurs after individual Document#_preUpdate workflows and provides a final pre-flight check before a database operation occurs.
Modifications to the requested updates are performed by mutating the data array of the operation. Document#updateSource.
Document instances to be updated
Parameters of the database update operation
The User requesting the update operation
Return false to cancel the update operation entirely
Static
_onStatic
_onStatic
_onStatic
getGet an Array of attribute choices which could be tracked for Actors in the Combat Tracker
Optional
data: anyThe object to explore for attributes, or an Actor type.
Optional
_path: string[] = []Static
getStatic
defineDefine the data schema for documents of this type. The schema is populated the first time it is accessed and cached for future reuse.
Internal
_regions: ArrayFieldStatic
migrateStatic
shimTake data which conforms to the current data schema and add backwards-compatible accessors to it in order to support older code which uses this data.
Data which matches the current schema
Additional shimming options
Data with added backwards-compatible properties
Static
_initializationStatic
canStatic
createCreate multiple Documents using provided input data. Data is provided as an array of objects where each individual object becomes one new Document.
An array of data objects or existing Documents to persist.
Optional
operation: Partial<Omit<DatabaseCreateOperation, "data">> = {}Parameters of the requested creation operation
An array of created Document instances
const data = [{name: "New Actor", type: "character", img: "path/to/profile.jpg"}];
const created = await Actor.createDocuments(data);
const data = [{name: "Tim", type: "npc"], [{name: "Tom", type: "npc"}];
const created = await Actor.createDocuments(data);
const actor = game.actors.getName("Tim");
const data = [{name: "Sword", type: "weapon"}, {name: "Breastplate", type: "equipment"}];
const created = await Item.createDocuments(data, {parent: actor});
const data = [{name: "Compendium Actor", type: "character", img: "path/to/profile.jpg"}];
const created = await Actor.createDocuments(data, {pack: "mymodule.mypack"});
Static
updateUpdate multiple Document instances using provided differential data. Data is provided as an array of objects where each individual object updates one existing Document.
An array of differential data objects, each used to update a single Document
Optional
operation: Partial<Omit<DatabaseUpdateOperation, "updates">> = {}Parameters of the database update operation
An array of updated Document instances
const updates = [{_id: "12ekjf43kj2312ds", name: "Timothy"}];
const updated = await Actor.updateDocuments(updates);
const updates = [{_id: "12ekjf43kj2312ds", name: "Timothy"}, {_id: "kj549dk48k34jk34", name: "Thomas"}]};
const updated = await Actor.updateDocuments(updates);
const actor = game.actors.getName("Timothy");
const updates = [{_id: sword.id, name: "Magic Sword"}, {_id: shield.id, name: "Magic Shield"}];
const updated = await Item.updateDocuments(updates, {parent: actor});
const actor = await pack.getDocument(documentId);
const updated = await Actor.updateDocuments([{_id: actor.id, name: "New Name"}], {pack: "mymodule.mypack"});
Static
deleteDelete one or multiple existing Documents using an array of provided ids. Data is provided as an array of string ids for the documents to delete.
An array of string ids for the documents to be deleted
Optional
operation: Partial<Omit<DatabaseDeleteOperation, "ids">> = {}Parameters of the database deletion operation
An array of deleted Document instances
const tim = game.actors.getName("Tim");
const deleted = await Actor.deleteDocuments([tim.id]);
const tim = game.actors.getName("Tim");
const tom = game.actors.getName("Tom");
const deleted = await Actor.deleteDocuments([tim.id, tom.id]);
const tim = game.actors.getName("Tim");
const sword = tim.items.getName("Sword");
const shield = tim.items.getName("Shield");
const deleted = await Item.deleteDocuments([sword.id, shield.id], parent: actor});
const actor = await pack.getDocument(documentId);
const deleted = await Actor.deleteDocuments([actor.id], {pack: "mymodule.mypack"});
Static
createCreate a new Document using provided input data, saving it to the database.
The created Document instance
Document.createDocuments
const data = [{name: "Special Sword", type: "weapon"}];
const created = await Item.create(data);
const data = [{name: "Special Sword", type: "weapon"}];
const actor = game.actors.getName("My Hero");
const created = await Item.create(data, {parent: actor});
const data = [{name: "Special Sword", type: "weapon"}];
const created = await Item.create(data, {pack: "mymodule.mypack"});
Static
getStatic
getA compatibility method that returns the appropriate name of an embedded collection within this Document.
An existing collection name or a document name.
The provided collection name if it exists, the first available collection for the document name provided, or null if no appropriate embedded collection could be found.
Actor.getCollectionName("items");
// returns "items"
Actor.getCollectionName("Item");
// returns "items"
Static
_preInternal
Pre-process a deletion operation, potentially altering its instructions or input data. Pre-operation events only occur for the client which requested the operation.
This batch-wise workflow occurs after individual Document#_preDelete workflows and provides a final pre-flight check before a database operation occurs.
Modifications to the requested deletions are performed by mutating the operation object. Document#updateSource.
Document instances to be deleted
Parameters of the database update operation
The User requesting the deletion operation
Return false to cancel the deletion operation entirely
Static
_addInternal
Define a simple migration from one field name to another. The value of the data can be transformed during the migration by an optional application function.
The data object being migrated
The old field name
The new field name
An application function, otherwise the old value is applied
Whether a migration was applied.
Static
cleanStatic
validateEvaluate joint validation rules which apply validation conditions across multiple fields of the model. Field-specific validation rules should be defined as part of the DataSchema for the model. This method allows for testing aggregate rules which impose requirements on the overall model.
Candidate data for the model
An error if a validation failure is detected
Static
fromCreate a new instance of this DataModel from a source record. The source is presumed to be trustworthy and is not strictly validated.
Initial document data which comes from a trusted source.
Optional
context: any = {}Model construction context
Static
fromJSONStatic
migrateStatic
Protected
_getProtected
Retrieve an Array of attribute choices from a plain object.
The object to explore for attributes.
Static
Protected
_getProtected
Retrieve an Array of attribute choices from a SchemaField.
The schema to explore for attributes.
Static
Protected
_getProtected
Retrieve any configured attributes for a given Actor type.
Optional
type: stringThe Actor type.
Static
Protected
_logStatic
Private
#preHandle Regions potentially stopping movement.
Document instances to be updated
Parameters of the database update operation
The User requesting the update operation
Static
Private
#preIdentify and update the regions this Token is going to be in if necessary.
Document instances to be updated
Parameters of the database update operation
The client-side Token document which extends the common BaseToken document model.
Mixes
CanvasDocumentMixin
See