The name used to describe the Token
The display mode of the Token nameplate, from CONST.TOKEN_DISPLAY_MODES
The _id of an Actor document which this Token represents
Does this Token uniquely represent a singular Actor, or is it one of many?
The ActorDelta embedded document which stores the differences between this token and the base actor it represents.
The token's texture on the canvas.
The width of the Token in grid units
The height of the Token in grid units
The x-coordinate of the top-left corner of the Token
The y-coordinate of the top-left corner of the Token
The vertical elevation of the Token, in distance units
Is the Token currently locked? A locked token cannot be moved or rotated via standard keyboard or mouse interaction.
Prevent the Token image from visually rotating?
The rotation of the Token in degrees, from 0 to 360. A value of 0 represents a southward-facing Token.
The opacity of the token image
Is the Token currently hidden from player view?
A displayed Token disposition from CONST.TOKEN_DISPOSITIONS
The display mode of Token resource bars, from CONST.TOKEN_DISPLAY_MODES
The configuration of the Token's primary resource bar
The configuration of the Token's secondary resource bar
Configuration of the light source that this Token emits
Configuration of sight and vision properties for the Token
An array of detection modes which are available to this Token
An object of optional key/value flags
The Token _id which uniquely identifies it within its parent Scene