The name of this scene
Is this scene currently active? Only one scene may be active at a given time
Is this scene displayed in the top navigation bar?
The sorting order of this Scene in the navigation bar relative to siblings
A string which overrides Scene name for display in the navigation bar
An image or video file that provides the background texture for the scene.
An image or video file path providing foreground media for the scene
The elevation of the foreground image
A thumbnail image which depicts the scene at lower resolution
The width of the scene canvas, normally the width of the background media
The height of the scene canvas, normally the height of the background media
The proportion of canvas padding applied around the outside of the scene dimensions to provide additional buffer space
The initial view coordinates for the scene
The color of the canvas displayed behind the scene background
Grid configuration for the scene
Do Tokens require vision in order to see the Scene environment?
The ambient darkness level in this Scene, where 0 represents midday (maximum illumination) and 1 represents midnight (maximum darkness)
Should fog exploration progress be tracked for this Scene?
The timestamp at which fog of war was last reset for this Scene.
A special overlay image or video texture which is used for fog of war
A color tint applied to explored regions of fog of war
A color tint applied to unexplored regions of fog of war
The environment data applied to the Scene.
If cycling is activated for the Scene, between base and darkness environment data.
The base ambience values pertaining to the Scene.
A collection of embedded Drawing objects.
A collection of embedded Tile objects.
A collection of embedded Token objects.
A collection of embedded AmbientLight objects.
A collection of embedded Note objects.
A collection of embedded AmbientSound objects.
A collection of embedded MeasuredTemplate objects.
A collection of embedded Wall objects
A linked Playlist document which should begin automatically playing when this Scene becomes active.
A linked PlaylistSound document from the selected playlist that will begin automatically playing when this Scene becomes active
A JournalEntry document which provides narrative details about this Scene
A named weather effect which should be rendered in this Scene.
The _id of a Folder which contains this Actor
The numeric sort value which orders this Actor relative to its siblings
An object which configures ownership of this Scene
An object of optional key/value flags
An object of creation and access information
The _id which uniquely identifies this Scene document