The Region events that are supported by core.

Enumeration Members

REGION_BOUNDARY: string

Triggered when the shapes or bottom/top elevation of the Region are changed.

BEHAVIOR_STATUS: string

Triggered when the behavior is enabled/disabled or the Scene its Region is in is viewed/unviewed.

TOKEN_ENTER: string

Triggered when a Token enters a Region.

TOKEN_EXIT: string

Triggered when a Token exists a Region.

TOKEN_PRE_MOVE: string

Triggered when a Token is about to move into, out of, through, or within a Region.

TOKEN_MOVE: string

Triggered when a Token moves into, out of, through, or within a Region.

TOKEN_MOVE_IN: string

Triggered when a Token moves into a Region.

TOKEN_MOVE_OUT: string

Triggered when a Token moves out of a Region.

TOKEN_TURN_START: string

Triggered when a Token starts its Combat turn in a Region.

TOKEN_TURN_END: string

Triggered when a Token ends its Combat turn in a Region.

TOKEN_ROUND_START: string

Triggered when a Token starts the Combat round in a Region.

TOKEN_ROUND_END: string

Triggered when a Token ends the Combat round in a Region.