A ConvolverEffect is constructed by passing the following parameters.
The audio context required by the BiquadFilterNode
Optional
options: { Additional options which modify the BiquadFilterEffect behavior
The filter type to apply
The initial intensity of the effect
Private
#typeThe original configured type of the effect.
Static
Private
#ALLOWED_The allowed filter types supported by this effect class.
Adjust the intensity of the effect on a scale of 0 to 10.
A sound effect which applies a biquad filter.
See
https://developer.mozilla.org/en-US/docs/Web/API/BiquadFilterNode
Alias
foundry.audio.BiquadFilterEffect