Travel Pace
Supporting The Module
Introduction
Travel Pace is a straightforward module for Foundry VTT that helps calculate travel times for D&D 5E parties. Using the official rules from the SRD (pg.84), this module makes it easy to determine how long your party's journey will take based on their speed and terrain conditions.
Features
- Simple Calculation: Input distance and get travel time based on party speed
- Terrain Consideration: Automatically accounts for difficult terrain
- Party Speed: Uses the lowest speed in the party for accurate calculations
- Rule Compliance: Follows official D&D 5E travel pace rules
- Easy Interface: Simple, intuitive controls for quick calculations
- Configurable Settings: Support for metric conversion and forced march rules
- Chat Integration: Detailed travel information sent to chat
Installation
Install directly through Foundry's module manager or manually using this manifest URL:https://github.com/Sayshal/travel-pace/releases/latest/download/module.json
Usage
Basic Operation
- Select the tokens of your traveling party members
- Click the Travel Pace button in the basic control bar
- Input your travel distance for both normal and difficult terrain
- Select terrain type (road/trail or difficult terrain)
- Choose your speed ratio (Normal, 1/2, 1/4, or 1/6)
- Get your calculated travel time instantly
Settings Configuration
- Forced March on Chat: Toggle display of forced march rules in chat
- Convert to Metric System: Support for metric measurement systems
Speed Ratio Options
- Normal (SRD) → 3 mi/h
- 1/2 Normal → 1.5 mi/h
- 1/4 Normal → 0.75 mi/h
- 1/6 Normal → 0.5 mi/h (Icewind Dale: Rime of the Frostmaiden rules)
Tips
- Always use the lowest movement speed in your group for calculations
- Consider any terrain without a road or trail as difficult terrain
- Remember players can only travel 8 hours per day without forced march
- Calculations follow the official rules from pg.84 of the SRD
Support
If you encounter any issues or have feature requests, please file them on the issue tracker.