Stairways (Teleporter)
Stairways is a module to easily create and maintain stairways which can teleport tokens between two stairways.
From a player perspective these look similar to doors but will teleport on a click instead of open/close:
For a GM they work similar to light/sound sources:
- They can be created by simple clicking on the map.
- They can be moved with click and drag.
- They snap to half-grid, except when
shift
is pressed. - They can be deleted when highlighted by pressing the
delete
key. - They can be copied and pasted (
ctrl+c
/ctrl+v
). - They have a configuration sheet that can be opened by
double-click
. - Connection of stairways is shown by a line between them.
They use a name to pair with another stairway. These names are automatically generated when created by a click
, but can be manually changed in the configuration sheet:
Usage
They are similar to light/sound sources and should have the same functionality.
If something isn't setup correct they will show a colored border indicating the problem, you can open the configuration sheet with double click
for a detailed message or look up the colors below.
Player View
Players + GM:
- Left click: Teleport (works without Token for GM)
GM:
- Right click: Disable stairway for players (lock)
- Alt + right click: Hide stairway from
Create new stairway pair
Within Scene:
- Create first stairway by a click (should now be highlighted as connection target)
- Create second stairway by a click (should show a connection line)
Between Scenes
- Create first stairway by a click (should now be highlighted as connection target)
- Switch to target scene
- Create second stairway by a click (should now have a blue background for multi-scene)
- This will automatically update the first stairways target scene
Connect existing stairways
Note: If you have more than one unconnected stairway you probably want delete them.
- Make sure the stairway you want to connect to is the connection target (highlighted)
- If no stairway is the connection target (highlighted) you can choose one by hovering them
- If another stairway is the connection target (highlighted) you need to delete it first
- Create second stairway by a click (either within scene or on another scene)
Follow Stairway (GM View)
You can follow a stairway by right click. This will switch the scene (if necessary) and then pan to the target stairway (if available).
Icon
You can change the icon of each stairway in the configuration sheet (double click
). Choose between a set of preselected foundry icons (click
to select) or choose a custom icon with the image browser.
Status Colors
Donation
If you want to support the development of my modules you can donate using the button above. Thanks for your support! :)
Integrations
FoundryVTT Arms Reach
Since v0.5.3
the usage range of stairways can be limited to nearby tokens with FoundryVTT Arms Reach (v1.0.11
).