An implementation of risk rolls as found for example in the Splittermond game system.
This module provides a new dice modifier ri
for regular Dice. This modifier causes the dice roller to keep / drop dice according to the following rules:
- If there are either two
1
s or a1
and a2
in the results, keep only these dice. - Otherwise, keep the two dice with the highest results.
/roll 4d10ri # Roll 4d10 in risk die mode