Mutant: Year Zero - Ad Astra
About the Module
Through the tiny portholes of the space capsule, you see the city hanging weightlessly beneath the stars – massive, sprawling, gleaming. A myriad of metal shapes connected by tubes and wires, like a huge hanging mobile over Earth, the poisoned cradle of humanity.
The thrusters of your capsule push you onward through the maze of wires and ladders. Drawing closer, it becomes clear that there is something wrong with this star city. You float past large holes, torn wires, and cracked satellite dishes. It seems the Apocalypse reached all the way to the heavens.
Ad Astra is a thrilling campaign module for Mutant: Year Zero that takes the player characters from the devastated surface of Earth into orbit, out into the solar system, and perhaps further still. Ad Astra can be played stand-alone or as a direct continuation of the Path to Eden campaign in the Mutant: Year Zero core rules.
The module also includes rules for playing Mutant: Year Zero in space and an overview of the solar system with ideas for further adventures.
This Module Contains
- 1 New Actor type - Spaceships
- 58 Actors - Npcs, Robots, Monsters, Ships etc
- 12 Scenes - Complete with walls and notes
- 24 Items - Gear, Mutations, Modules, Skills etc.
- 125 Tokens made from the art in the book
- 10 Journals, consisting of more than 130 pages of content
- 3 Rollable Tables - including Space Events and Damage to Spaceships
Purchase This Module
This module is to be used with the Mutant: Year Zero System.
Published by Free League Publishing.
Purchase at the Free League webshop.
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