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Descriptor Animations For Mutants and Masterminds 3e

An Add-on Module for Foundry Virtual Tabletop

Author: Lord Arioch Project Source Versions 11 - 12 (Verified 12) Last Updated 2 weeks, 1 day ago

Descriptor Animations allows you to execute Sequencer and Automated Animations based animations (in Mutants and Masterminds) based  on the descriptor and effect of a power item that is activated.

This module allows you to reuse  a catalog of animations  components that are assembled based on the effect and modifiers of a power item. The module comes with a robust list of animations covering multiple effects (eg Damage, Affliciton, etc) and multiple range combination (eg personal, close, range, burst, etc) based on the following descriptors.

  1.  Fire
  2. Earth
  3. Air
  4. Water
  5. Lightning
  6. Radiation
  7. Magic
  8. Super Strength
  9. Insect
  10. Holy
  11. Darkness

and lots more...

Why this module?

Building a complete list of animations for an effects based systems like Mutants and Masterminds is basically impossible.

Efects based systems allow players to define the exact power they want by purchasing a game effect for their character (like damage for instance), applying one or more modifiers (like range and area effect), and then finally a descriptor (like fire, or maybe a thrown hammer). This module makes animating powers for this type of system by:

  1. Providing a mechanism to invoke an animation based on the descriptor, range type, option area shape, and power effects of an item being clicked
  2. Support for automated animations entries and sequencer macros
  3. an Autorec file with a set of pre-labelled entries for various descriptor-range-area-effect combinations out of the box!
  4. A collection of bespoke sequencer scripts that have been componetized into various descriptor-range-area-effect scripts that can be mixed and matched, Earth, Air, Fire, Radiation to name a few, with many more on the way!
  5. A custom UI that enables quick mixing and marching of the above seqiencer scripts into customized macros

I'll be updating with more documentation, sequencer scripts, and other functions in real time, in the meantime hit me up on the green ronin channel over on the foundry discord!

 

Check out complete documentation at MM3E On Foundry

Supported Game Systems

  1. Mutants and Masterminds 3E

    Latest Version: Version v1.37.0 Last Updated 6 days, 5 hours ago

Categories

Available Versions

  1. Version 0.0.3

    2 weeks, 1 day ago
    Foundry Version 11 - 12 (Verified 12) Manifest URL Read Notes
  2. Version 0.0.1

    1 month, 3 weeks ago
    Foundry Version 11 - 12 (Verified 12) Manifest URL