Master 400+ New Spells for Fifth Edition!
Deep Magic: Volume 2 is a sequel to the spell-filled Deep Magic: Volume 1 and further expands on that first volume. Volume 2 features over 400 new spells as well as:
- The Witch base class.
- 19 new subclasses.
- Three new backgrounds.
- 14 styles of spellcasting.
- 15 magical grimoires.
- Three new downtime activities.
- Ten spellcasting NPCs to help or hinder characters.
- Over a dozen tables, from descriptions of magical effects to reverse summoning quests to the odd effects from drinking an old or poorly brewed potion!
- Sixteen adventure site location descriptions and encounter hooks to go along with the 24 Kobold Press Arcane Map Tiles.
Whether you’re a Game Master or a player, Deep Magic Volume 2 has something magical in store!
Change Log
12.0.0
- Verified for v12
- Updated Backgrounds to use recent advancement features
- Fixed some broken links
- Moved the location of module CSS.
Note: We will release additional updates to this module to take advantage of new features released in v12 and 5e system v3.x. Because of the size of this module, it will take some time. Please be patient.
11.1.0
- Complete update of all of the spells.
- Updates to content from the March 1, 2024 Errata.
11.0.1
- Organized the compendium content into folders.
Note: This change will not display correctly if you have already organized the content into manually created folders. You must either clear the folder database from your world or install the module in a new World.
11.0.0
- Initial Release