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D&D5e Animations

An Add-on Module for Foundry Virtual Tabletop

Author: MrVauxs Project Source: Project URL Versions 10+ (Verified 12) Last Updated 2 months, 3 weeks ago

Welcome to the D&D5e Animations! A fully automated preset of animations for the 5e system in FoundryVTT.

An Animatic Trailer of the Module!

https://youtu.be/vGqeqMLzey8

Overview

This module uses the Patreon version of JB2A for most of the animations, but if you are using the free version of JB2A, animations should fall back to their free variants. As such, this module should be mostly compatible with the free version, but unintended variants of the effects may play.

The mechanics of the module are kept as simple as possible. Anything that added an additional level of complexity to managing the game, such as dismissing sequencer effects or macros, were avoided (though you might still need to do that sometimes with auras.) There are lasting effects that are embedded into templates since the placement and dismissal of templates are a normal part of playing in Foundry, but the rest was kept simple.

Features

This autorec includes:

Installation

Just install it from the Foundry VTT Add-on Modules page and enable it in your game. A message will pop up asking you to update and shows you what changes will be made. Your current animations will not be overwritten!

This module requires Automated Animations 4.2.32 and the DnD5e game system version 2.1.5. If you do not these versions or newer, you will not see it in the Manage Modules page.

Sound effects with wildcards that play random sound variants require players to have Use File Browser permissions under core settings. To enable this, open your world and go to Game Settings, Configure Settings, All or Core, Open Permission Configuration, make sure all roles have Use File Browser checked.

If you do not wish to have sound effects, you can turn them all off by going to Game Settings, Configure Settings, Sequencer, uncheck Enable Sounds (note, this is a per-player setting.)

Credits

Originally, the configurations for the animations started as a merge of available autorec files on the JB2A Discord. While hundreds of animations were added since then, some of contributors to the early version of the autorec include:

The sound effects are from Dota 2 created by Valve and are under the Creative Commons Attribution NonCommercial license (“CC BY-NC-SA”) and are not to be used for commercial purposes.

Feedback

We hope this module makes you as a GM or DM or player happy. Please, if you find any issues or have ways this can be improved, leave your feedback at the JB2A Discord server.

Available Versions

  1. Version 1.7.1

    2 months, 3 weeks ago
    Foundry Version 10+ (Verified 12) Manifest URL Read Notes
  2. Version 1.7.0

    2 months, 3 weeks ago
    Foundry Version 10+ (Verified 12) Manifest URL Read Notes
  3. Version 1.6.2

    9 months, 3 weeks ago
    Foundry Version 10+ (Verified 11) Manifest URL Read Notes
  4. Version 1.6.1

    10 months ago
    Foundry Version 10+ (Verified 11) Manifest URL Read Notes
  5. Version 1.6.0

    1 year, 4 months ago
    Foundry Version 10+ (Verified 11) Manifest URL Read Notes
  6. Version 1.5.0

    Foundry Version 10+ (Verified 11) Manifest URL Read Notes
  7. Version 1.4.0

    Foundry Version 10+ (Verified 11) Manifest URL Read Notes
  8. Version 1.3.0

    Foundry Version 10+ (Verified 11) Manifest URL Read Notes
  9. Version 1.2.1

    Foundry Version 10+ (Verified 10) Manifest URL Read Notes
  10. Version 1.2.0

    Foundry Version 10+ (Verified 10) Manifest URL Read Notes
  11. Version 1.1.2

    Foundry Version 10+ (Verified 10) Manifest URL Read Notes
  12. Version 1.1.1

    Foundry Version 10+ (Verified 10) Manifest URL Read Notes
  13. Version 1.1.0

    Foundry Version 10+ (Verified 10) Manifest URL Read Notes
  14. Version 1.0.0

    Foundry Version 10+ (Verified 10) Manifest URL Read Notes