Combat Exhaustion
Applies exhaustion to a player when healed from downed state during combat or defined option set for Exhaustion Mode.
Exhaustion Mode
- Apply During Combat
- Apply After Combat (Default)
- Always
Apply During Combat
Whenever a player gains HP from the unconsious state, during combat, 1 level of exhaustion is applied instantly. (Downs do not count outside of combat)
Apply After Combat
Whenever a player gains HP from the unconsious state, during combat, 1 level of exhaustion is added to a tracker and the all those levels in the tracker are added at the end of combat. (Downs do not track outside of combat)
Always
Whenever a player gains HP from the unconsious state, regardless of being in combat or not, they will receive 1 level of exhaustion
First Death Fail
If this setting is enabled then exhaustion does not get added on downed state insted it gets add on the first time a player fails a death save. This setting runs in conjunction the the Exhaustion Mode.
DC for Exhaustion
When this setting is enabled whenever you would gain a level of exhaustion, a Constitution (CON) Save is intiated. This CON Save DC is et by the DM in the settings. If failed will add 1 level of exhaustion.
Single Check After Combat
When this setting is enabled instead of asking for a CON Save per down during combat, stacks the tracker and adds it to the base value to a save at the end of cmbat. (Only adds one level of exhaustion at end of combat on a fail)