Description
A small module for Foundry and Dnd5e which contains scripts that thislonelybugbear finds useful.
The ones included can at any point be altered, based on functionality absorbed/fixed/removed from relevant modules or the system.
The initial commit hooks on `preCreateActiveEffect` and `preUpdateActiveEffect`, in order to add the proper `MidiQOL flags` to the system's core status effects for:
blinded
,dodging
,encumbered
: Needs the system's setting for `Encumbrance Tracking` set to `Variant (encumbered & heavily encumbered),exhaustion (1-5)
,frightened
,invisible
,paralyzed
,petrified
,poisoned
,prone
,restrained
,silenced
: Forces spells with V component to fail. You can create an Active Effect withflags.midi-qol.fail.spell.vocal | Override | false | 20
which will cancel it out (think Subtle spell),stunned
,unconscious
.
Compatibility notes.
DFreds Convenient Effects
: For compatibility make sure that you set theModify Status Effects
toNONE
. As a side effect DFreds CE will be usable on dnd5e 3.x and Foundry 11/12.Rest Recovery
: Provides exhaustion automation (when that setting is enabled it will take priority; NEEDS to reload Foundry if you change any relevant settings in RR).Condition Lab & Triggler
: For compatibility it is recommended to:- In
Condition Lab
settings menu, select theOther/import mapping
type and move all you custom created conditions in there, - Uncheck the
Remove Default Status Effects
to get the default system's statusEffects shown in the Token HUD.
- In
Special Credits.
- Added
images
used by DFreds in his great DFreds CE module and initially sourced from https://game-icons.net/ (CC-BY licence).