Everything is new.
The Dungeon has spread out underneath the Beast World, and intrepid delving crews seek it out for treasure and adventure. Choose a model of delver wagon for your character to live and work in, customize it with components and fittings to keep your crew safe in tough situations, and live a life on the road with a caravan of adventurers! As your crew grows, your wagon gains powerful new abilities too!
Join the Delve!
Package Contents:
33 new race options, split into Species, each with distinct Homeland options!
12 new subclasses, one for each standard class!
3 all-new wagon models for all your mobile fortress needs!
Two new Equipment types encompassing 197 components, fittings, and furnishings for customizing your wagon!
Magic items, spells, and more!
Getting Started with Wagons
Wagon character sheets are an alternate sheet on top of Player Character sheets. To get started, make a new PC, then change its sheet type (This Sheet in the Sheet Configuration) to "Delver Wagon". You can drag Actors from within the World onto the sheet and they will be added to your crew. If the Actor has the a feature called "Impeccable Draught", the wagon will consider it a draught beast and add it to the appropriate section.
Wagon-specific items are new Equipment Types (Attachments and Furnishings) that determine where and how the item is displayed in your wagon's inventory and on the schematic. If you give a wagon item a new icon it will update the icon on the schematic, and we encourage you to do so! If you make something cool, we want to see!
Bug Reports and Suggestions
The easiest way to get in touch is to come to our Discord server!
Screenshots
Version History:
V1.0.0: Release
V1.1.0:
- Added Race item for each species
- Moved Elk Gore ability to Species Traits
- Removed bad active effect in feline homelands
- Fixed missing VSM components in spells
- Al'ar map should properly display in map journals
- Miscellaneous typo fixes
- Added journal entry into Rules and Reference containing the book PDF
- Fixed compatibility issue with DND5e v3.2
- Add setting to change character sheet "Add Race" functionality to default to opening BW species
- Fixed bug where wagon sheet would not respect item quantity
- Fixed bug where newer versions of the D&D system would apply an overencumbered effect to wagons when they only had a few hundred pounds of weight
- Fixed bug where removing a crew member's actor from the game world would break the wagon sheet
V1.1.1: Fix missing journal entries
V.1.1.2:
- Update Tenebrine - Raccoon advancement to have language selection
- Tweak verbiage in Pristine Blood feature to make more sense in advancement dialog
- Fix bug where the "Use Beast World Species" setting wouldn't set on world load
V.1.2.0
- Changed Impeccable Draught to be an actor Special Trait
- Implemented Clumsy Competence as an actor Special Trait
- Numerous typo fixes across compendia
- Behind the scenes cleanup, code optimization, and minor bug fixes
- Fixed compatibility for DND5e versions up to 3.3.1
- Added default folder organization
V.1.2.1:
Helo yes is orang kobold, kobolds r small and tricky now lik they shoods be
(Adjusted Kobold size trait, added automatic sleight of hand proficiency in species advancement. Additionally fixed Powerful Build flag not applying during species advancement)
V1.2.2: Update tool assignment configuration and wagon item sheets to be compatible with DND5e V4.0+
V1.2.3: Typo fixes
V1.2.4: Fix for proficiency bonus not applying correctly to skill rolls.